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THINK, POSSESS, SURVIVE! Story-driven adventure with FLUID mechanics.

An old-school cinematic-platformer with modern mechanics in which you sneak through vast, beautiful levels and take control of your foes. Become the avatar of nature and prevent a war-torn, exploited world from collapsing. Uncover the mystery behind a dark substance which the two warring factions crave so much.

A true cinematic-platformer...

  • Unobvious puzzles based on possessing other lifeforms
  • Engaging story told through gameplay and visuals
  • Spectacular pixel-art featuring stop-motion animation

...with a modern approach!

  • Intuitive controls that pair with the hero's flexibility
  • Story focused on environmental issues
  • Checkpoint system and D-pad support

Tips and tricks!

This is a prototype!

Currently the game has three demo stages and some core mechanics implemented. We are an independent team committed to bringing Black Resin to its full potential.


              

Download

Download
BR_Mac_0.1.12.app.zip 41 MB
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BR_Linux_0.1.12.zip 44 MB
Download
BR_WIN_0.1.14_fix.zip 59 MB

Development log

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Comments

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Viewing most recent comments 1 to 40 of 183 · Next page · Last page

Really cool game! I liked the mechanics and puzzles, hope we´ll get more stages in the future. I´m also quite interested in the story the game is set on. 

Thanks for making this game and good luck on finding a publisher!

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Honest question, why not just publish it yourself? Use Steam for the platform?

Publishing the game independently on Steam sounds good, and I really appreciate your support in considering it. While I take on a lot of tasks myself besides coding, like design, animation, art direction, management, story etc, I still rely on the support of my wonderful friends. Unfortunately, hiring a full-time programmer isn't something I can afford right now, but having at least one full-time programmer is crucial to finish this project. I greatly admire all brilliant solo gamedevs.  

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Hope you find a publisher!

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This game is so fun! The artwork is awesome and the gameplay is very engaging.

it took me a bit to realize that to stop the possesion you need to hold down E for longer. I might've overlooked the controls when it was introduced, though.

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nice concept. controls were fine for me.

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the controls keep glitching, i can't press certain things sometimes. please fix. (ps my keyboard itself is functional)

Sorry to hear that, do you mean desktop version or web? If web, please try different browser. In some cases this fixes the issue.

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i was using browser. i found a way to sort of fix it though. just press esc and click on something then start typing (Ex. comments)

Great concept. Horrible controls.

I really enjoyed this game! The art is amazing and the levels are engaging! Can't wait till full release!

This game is so much fun. Hope to see a full release for it. The movement is smooth, the puzzles are engaging, the combat is fun and the environments are beautiful. Great job!

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Totally awesome! I hope this game sees a full release.

This was such a fun game filled with amazing game mechanics and an absolutely heart wrenching story

Really loved this game! Super engaging and rewarding, the posession mechanic was so cool

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fantastic game, great Mechanics, wonderful concept i love everything about it cant wait to play the full game.  

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THIS GAME IS SO COOL
just need some polish, but this is a prototype, I LOVED IT I NEED THE COMPLET GAME FOR NOW!!!!

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Its quite the short game but has great ideas and the gameplay is quite fun.

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Dobra giera, dobry art, niezle jest. Macie juz page na steamie?

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when new update?

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do you have a way for me to donate/pay for the game after the inital suggestion before download? 

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As far as I can see on itch.io we have it set up to make the game free even as you download it. There should be no suggestion of payment. I can change it to $0 or pay what you want - then only there could be such suggestions.

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Hi! I was only asking as I said $0 at first but was so impressed with the game I wanted to pay afterwards and wondered if there was somewhere for me to do so! :)

Stage 3 refuses to load on the web version for some reason

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If I were to describe this to a random person I would probably say "You play as the Lorax but you can possess people". Great game, the concept and the art are both awesome. Can't wait to see more of it!

Only issue I found was in stage 3, on the right side portion of the two switches you have to flip to progress. In the area with the red guard and two purple guards (the one with the door you have to open), if you possess the red guard and kill BOTH the purple guards, you get softlocked (or almost softlocked, with insane reflexes it's probably possible) on your way back when you have to pass through the area you can't avoid the detection of the red guard, and you can't run or hide either.

Thanks for the warm words!

I know which place you are referring to. I predicted this accident - that's why the patrolling "red guard" is long downturned. All you have to do then is to walk towards him (when we walk we do not make alarming sounds of ourselves). 

There is a bug that I am in the vent state outside of the vent so I can float around, I take control of an enemy and made him go into the mine, he died and I came out in the normal state. Weird but interesting bug thou.

Wow. This is magnificent. Truly a work of art, and pretty fun to play. I can't wait until this is completed, keep up the great work!

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Very fun game.

I hope you get somewhat of a hype, since this game really has some concepts you don't see in most games.

9/10

Many thanks for your kind words!

It would probably be useful to have a button for reloading to the last checkpoint...especially while this is in prototype, because I accidentally glitched through the floor and could no longer die

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Sorry! You're right and we have this option! In the pause menu (esc) there is "restart" option. It should let you start from the last reached checkpoint. :)

Thanks, and sorry I missed it!  I guess the controls don't list "pause", which is why I didn't know that menu existed.  Enjoyed the game otherwise, though!

I don't like the fixed jump arch

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you mean jumping up to the ledge?

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I mean the fact that jumping forwards is always the same angle and general distance. I like games with more control in the air

Yes I agree. I owe perhaps some explanation. In prototype we wanted to get as close as possible to such Prince of Persia classics and see how it would play for people nowadays. It has its retro charm but doesn't match up to the style and semi-fluidity of the character.

In the full version we plan to make a modern controller for the main character and leave the classic ones for the possessed creatures.

And I really want to play this game because it looks really good so what do I do :(

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Thank you for wanting to play our game so passionately! :) Maybe try different web-bowser? i heard that Firefox don't work well sometimes.

because it also does this

Is there a different way to start it because i'm on a school computer and it's a Chromebook

 

And when I try to load it it says this

The game won't load.

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Really cool game, reminds me of "Antoher world"

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i used to play that game a bunch when I was a kid

one of the best games ever. We meet in person with author of the Another World - Eric Chahi!

Looking forward to play your game when its done :)

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I love the game design!

The collision of jumping vertically on the edge of a platfom can be adjusted for better experience, that’s all! Thank you!

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I love this game, but I kinda... soft locked myself? I accidentally left an enemy at the start of a room, and when I died, I kept respawning on the enemy, and it kept killing me. Not sure if anyone else has encountered this problem. But this game is still great!

hmm..... which room? i found myself in a similar predicament once

gosh, hard to remember now. It was in the second stage? I believe, just before trying to destroy the fuel storage to advance to the next level. I had lead the soldier at the lowest level to the next screen, and accidentally died to it, so when I respawned at the start of the screen, the enemy was there and instantly killed me.

Maybe having a window of invincibility on spawn? I mean, it isn't the biggest issue, especially considering how short the game is.

hmm... its been a while since ive played but i think its possible
i believe i kept jumping on the ceiling or i was pretty fast

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This will be a great game! Already is highly entertaining!

The main character#s animation could be a little bit sleazyer for my taste... But I will buy this once its ready! Good suspense, original controls!

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Rawr

Its pretty fun! I like the mechanics, but some parts get confusing, like when you reach two gated door to the generator-furnace-thing-idk and open both doors. I have no clue what to do next D: other than that i give the game a 4/5

Hey, thanks for the review! If you would like to go back to the game, the hints in level 2 are hidden on the walls (arrows, lights, cables). 

Absolute Fun! Hope you can make a full version.

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No i perełka na PGA znaleziona, klimat budowany przez naprawdę niezły spritework i przebłyski na większą fabułę wypada super, gameplay loop takiego mroczniejszego Super Mario Oddysey też otwiera sporo możliwości (Zgaduję, że w przyszłości dostaniemy więcej typów przeciwników do "opętania"). Będę śledził projekt!
Pozdrowienia od typa pytającego o nazwę gry na PGa xD

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dzieki! :>

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Great game guys, you have new follower after PGA ;)

thanks! :D nice shot! 

;)

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It's like life has suddenly sprung out from the concrete on a seemingly-dead planet, with thick, deep-colored leaves and a stalk that grew six inches overnight. I wish I could commune just how impactful the news of this is.

The storyboard looks superb! I'm in awe at the wonderment as well as the sheer effectiveness of showing what happens in the fewest possible frames; and yet also terrified that I just saw a major spoiler for something that could be sublimely epic.

The mindset of the storyboard being intended to accompany your verbal and/or written descriptions actually corresponds very well with what I'm learning about in college, which is the role of speech and song in pre-Hispanic Mesoamerican literature.

That there's now a new build is the crescendo of lost hope come back.

I have online class in about half an hour, and I must- and want- to prepare. Aunque lo, I have just downloaded the Black Resin's 1.14 incarnation. I look forward to playing it. Thank you very much for this.


___

On a side-note, could you tell us where you bought/how you set up a fluidly functional one of those Sega controllers? I've always wanted to hold one and use it to play a game, and Black Resin in particular tempts the idea, but I read and hear horror stories about game controllers made for PC. Being a nightmare to set up, being unresponsive, breaking soon, so on.

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hey, it's true that a good portion of PC controllers are weak. Unfortunately, only a few companies make something solid and good. Leaving aside pads from big companies like Microsoft and Sony or even Nintendo (the pro cotroler for the Switch is really good!) I can recommend two.... 8bitdo and retrobit. ;P The pad that is in the pictures is the m30 8bitdo. It is styled on Sega but it is better made than the pads from Sega I think. :P This is one of the few pads that does not have a knob, which at trade shows and presentations of games with directions can be very useful.

Viewing most recent comments 1 to 40 of 183 · Next page · Last page